Friday, January 27, 2012

Hi there!

Just checking up and saying hi...at a friend's house; he's playing MineCraft and I'm blogging. Obviously. BTW, I just rendered a twelve-second long animation for the intro to the H2G2-5. It's not in the movie, but it's very funny, if I do say so myself. But I got a question for you guys. It's 200 frames long, and I rendered it at 23.98 fps. But when I watch it in QuickTime, it cuts some of it out. Any advice?

7 comments:

  1. Try render at a nice number, like 25 or 30 fps. And render an image sequence instead. Also, don't render in Quicktime. I thought that was experimental. If you have to render a video, go RawAVI, because it's nice. You might get a big file, but you'll deal with it.
    If you don't want to rerender, then try VLC. It might work better.

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  2. Well, my sister's stupid Dell always shuts itself off mid-render. it won't hold a charge, but I do have it plugged in! WTH?

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  3. +1 to everything Hester said - rendering to images is much less trouble than rendering to a video file (if Blender crashes, then you just have to resume your render from the last rendered frame). it's also easier to re-render the frames into video in Blender's sequence editor afterwards - depending on the size and amount of colour in the images, it can take 0.5 to 5 seconds to render each of them... I've usually seen around or below 1 second.

    also, VLC rules :D I'm on Windows, so Quicktime is rather slow and unresponsive.

    P.S. btw, did you get the yellow-tint-problem fixed in the end? I'd replied to your comment on my blog, wasn't sure if you'd seen it or not...

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  4. I'm on Windows too, and Quicktime hates it. I occasionally use WUBI to go on Ubuntu or Kubuntu though, because sometimes, I need the eye candy that Windows won't offer me.

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  5. Yes, I did fix the color problem, by setting the "Ambient Color" to black, which seemed like the least obvious thing to do. i thought it's wash it all out in black. But it didn't.

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